WebGPU Water
Made by Evan Wallace
Ported to WebGPU by jeantimex
jeantimex/webgpu-water
This demo requires a browser that supports WebGPU. If you can't run the demo, you can still see the original WebGL implementation at madebyevan.com/webgl-water/ .
Interactions:
Draw on the water to make ripples
Drag the background to rotate the camera
Press SPACEBAR to pause and unpause
Drag the sphere to move it around
Press the L key to set the light direction
Press the G key to toggle gravity
Features:
Raytraced reflections and refractions
Analytic ambient occlusion
Heightfield water simulation
Soft shadows
Real-time Caustics
Tile texture from zooboing on Flickr
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